Elite Dangerous I present to you my Keelback : The Eden Rose… |
- I present to you my Keelback : The Eden Rose…
- Join the fight against the NMLA with Nova Navy, the official supporters of Hadrian Augustus Duval and Nova Paresa!
- A friendly reminder that the best way to gain Federal/Imperial navy rank are passenger rescue missions.
- Planet and Moon
- Electric treehugging
- All I need now are strobes
- After 700 hours of play time I finally decided to make the trip
- An idea to fix odyssey on foot weapons.
- We have returned.
I present to you my Keelback : The Eden Rose… Posted: 12 Feb 2022 02:47 AM PST
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Posted: 12 Feb 2022 03:50 AM PST
Nova Navy was formed three years ago in response to the purge of January 3305, when supporters of Hadrian Duval were publicly executed and their families arrested across the Empire. Our goal was to protect Nova Imperium from further attacks and influence the outcome of the storyline. When the Federation invaded with the goal of executing Hadrian, we achieved the first ever Imperial war CG victory over them, defending our home and being acknowledged on GalNet by the developers. And this is simply the crowning achievement out of a long history that has seen Nova Imperium rise above the tragedies and oppression of the past. We're not done yet.
We look forward to welcoming you, wherever you come from. Memento Mordanticus! Join our Discord for further information: discord.gg/WEJeFQw [link] [comments] | ||
Posted: 12 Feb 2022 01:13 AM PST
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Posted: 12 Feb 2022 12:02 AM PST
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Posted: 12 Feb 2022 02:52 AM PST
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Posted: 12 Feb 2022 04:54 AM PST
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After 700 hours of play time I finally decided to make the trip Posted: 12 Feb 2022 01:05 AM PST
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An idea to fix odyssey on foot weapons. Posted: 12 Feb 2022 01:37 AM PST Currently in odyssey, the on foot weapons mechanic is thermal for shield, kinetic for armor, plasma for both. This means that you will have to juggle weapons mid fight if you want to be effective or use plasma weapons (with the plasma AR being the worst gun in the game by far) Instead why don't fdev take an approach make some guns easy to use, others more difficult with scaling damage (something similar to ships having fixed, gimbal and turreted version) Thermal weapons-hitscan, no recoil, lowest damage due to them being the easiest to use Kinetic-almost hitscan (basically flies like a true projectile) high recoil with slightly more damage than thermal weapons (due to recoil increasing the gun difficulty) Plasma - not hitscan (slow moving shots) with considerable recoil. Highest damage weapon at the expense it's hardest to use And for balancing a G2 thermal can do the same overall dps and g1 plasma, with kinetic being somewhere in the middle. Also scrap the damage resistance system and just balance it out with the damage of the weapons and health on the suits. Tldr:make weapon damage scale with difficulty and scrap the whole resistance mechanic Edit: typos [link] [comments] | ||
Posted: 11 Feb 2022 10:54 PM PST Well Cmdr's. Its been a loooooooong journey. I have finally returned to the bubble from my first trip to colonia. It was a grueling process of jump, scoop, jump, scoop in my combataconda with its paltry 28ly jump range... probably took around 15-1600 jumps total. But man what a sense of accomplishment (for me at least) after completing such a trip. Banked around 100mil or so total on explo data. Got my name on a surprising number of systems. All in all the experience (in my opinion) was highly worth it. Now to finally take a breather and grind out these last 2 ranks for my corvette and have some fun kitting it out. how many of you have made the trip, and what were your experiences? In the meantime, fly dangerous cmdr's. o7. [link] [comments] |
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