Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- Odyssey Alpha - Phase Three - Thread #10 "PC launch on 19th May"
- For my fellow Dakka enthusiasts out there. All 12 of us.
- @EliteDangerous: "Take that giant leap for mankind! The PC version of Elite Dangerous: Odyssey will launch on Steam, Epic Games Store and the Frontier Store on May 19th!"
- To see the size of this game on a giant projection screen truly makes it surreal!
- I found my own death spiral tonight :)
- Guardian FSD Booster unlocking event
- Introduced a friend to the game a while back. I wanted to share a picture of our first planetary landing together.
- The Little Limpet that Could
- I thought the idea for this picture was cool so I wanted to share it
- More screenshots of my elite exploration adventure to Colonia again... In my multi-purpose Corvette... more to come o7
- This is my Python. There are many like it, but this one is mine.
- Diamondback Explorer
- You must be afraid of me. I know space kung fu
- Took my time, but finally got to Elite! Never managed it in the Original Elite, or Frontier!
- Alley-oop
- Community Goal: Aegis Appeal For Guardian Artefacts (Gauss Cannon unlock as special reward)
- Caught between a star and a dark place..
- Wanted to say thanks psychicEgg for the EDHM mod, and for the help with his mod! I urge you guys to try this mod out! O7 commander!
- "So, where are my promised 2 billion credits?"
- Here's What G5ing Your Gear Will Cost You (Forums)
- Passenger Python for Big Monies
- Odyssey - Footsteps
- Like in that video). I forgot to buy another suit with cutter, but this guy helped me. He failed his mission to help me. If you are reading this... Thank you, dude. You are awesome!
- Odyssey space FPS needs a lot more... SPACE.
- Not your average mail slot entry
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 22 Apr 2021 08:50 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
Odyssey Alpha - Phase Three - Thread #10 "PC launch on 19th May" Posted: 22 Apr 2021 06:20 AM PDT Community Goal: Aegis Appeal For Guardian Artefacts (Gauss Cannon unlock as special reward)Alpha 4: Compatibility Update (28th April)Previous Megathreads: #1, #2, #3, #4, #5, #6, #7, #8, #9 Alpha Phase 3 is now available for testing and feedbackExo-Biology Video GuideThe PC version of Elite Dangerous: Odyssey will launch on Steam, Epic Games Store and the Frontier Store on May 19thPlease mark any new Odyssey Alpha posts as spoilersIf you see a spoilery-post that should be flagged, remind the CMDR in a comment
Odyssey Alpha Rollout schedule (Image)Odyssey details known so far: Buurpit's video, Barking Mad's blog
Phase Three: Exploration (15th Apr onwards)
Phase Two: Combat (8th Apr to 15th Apr)
Phase One: First Steps (29th Mar to 8th Apr)
Alpha is scheduled to end on 30th April
Known Issues
Known Workarounds
See any other good workarounds? Upvote them of course, and also link them below for inclusion in the next megathread.
General Help & TipsAsk below, not in a new post. Or search the subreddit.
Bug ReportsIf you encounter any issues during your Alpha experience please report them as soon as possible via the Issue Tracker where Frontier's development team will be actively investigating reports.
FeedbackPost your feedback below and in the official feedback forum Odyssey Alpha - Initial Feedback Response
Patch Notes
PC SpecificationsPlease note that as this is an Alpha phase, a large amount of optimisation work for the final release is yet to be completed. These specifications are subject to change as Frontier move toward release. Recommended Specs (High Settings at 1080p)
Minimum Specs (Low Settings at 720p)
Please note, the VR implementations are not currently optimised and not ready for testing at this time.
Livestream VoD - Producer Samantha Marsh talking about Odyssey's Starports: Twitch, Youtube (Q&A Quick Notes)[link] [comments] | ||
For my fellow Dakka enthusiasts out there. All 12 of us. Posted: 22 Apr 2021 05:12 AM PDT
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Posted: 22 Apr 2021 06:03 AM PDT | ||
To see the size of this game on a giant projection screen truly makes it surreal! Posted: 22 Apr 2021 10:17 AM PDT
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I found my own death spiral tonight :) Posted: 21 Apr 2021 09:19 PM PDT
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Guardian FSD Booster unlocking event Posted: 22 Apr 2021 07:02 AM PDT
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Posted: 22 Apr 2021 01:03 PM PDT
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Posted: 22 Apr 2021 09:32 AM PDT
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I thought the idea for this picture was cool so I wanted to share it Posted: 22 Apr 2021 11:24 AM PDT
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Posted: 22 Apr 2021 07:34 AM PDT
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This is my Python. There are many like it, but this one is mine. Posted: 22 Apr 2021 12:27 PM PDT
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Posted: 22 Apr 2021 05:41 AM PDT
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You must be afraid of me. I know space kung fu Posted: 22 Apr 2021 08:18 AM PDT | ||
Took my time, but finally got to Elite! Never managed it in the Original Elite, or Frontier! Posted: 22 Apr 2021 04:51 AM PDT
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Posted: 21 Apr 2021 09:26 PM PDT
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Community Goal: Aegis Appeal For Guardian Artefacts (Gauss Cannon unlock as special reward) Posted: 22 Apr 2021 08:09 AM PDT Community Goals • /r/EliteCG • InaraAncient objects left behind by the Guardians have been requested by Aegis for a new anti-xeno research programme. The Guardians were an intelligent humanoid species whose civilisation collapsed over a million years ago, and who were engaged in hostilities with the Thargoid race. Professor Alba Tesreau, head of Aegis Research, gave this statement: "At the Galactic Summit, Aegis agreed to undertake a fresh analysis of Guardian technology. The hope is that this will lead to the development of more effective defences against the Thargoids. We therefore require new samples to compare with Ram Tah's groundbreaking work on this mysterious species." "Guardian artefacts including those previously identified as caskets, orbs, relics, tablets, totems and urns are needed. These can be unearthed from the ancient ruins scattered across dozens of worlds." Pilots are asked to deliver their shipments to Aegis Research at the Alexandria megaship in the Delphi system. If Tier 1 is reached, the top 75% of contributors will have Guardian Gauss Cannons unlocked and a fixed Class 2 Rating B Guardian Gauss Cannon placed into storage at the Alexandria megaship in the Delphi system by the 30th of April 3307. For the duration of this initiative, Aegis has organised for a Guardian technology broker to be present on the Alexandria. For each tier above Tier 2 that is reached, the technology broker will remain present on the Alexandria for one additional week. The initiative begins on the 22nd of April 3307 and will run for one week. If the final target is met earlier than planned, the campaign will end immediately.
[link] [comments] | ||
Caught between a star and a dark place.. Posted: 22 Apr 2021 07:06 AM PDT
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Posted: 22 Apr 2021 12:54 PM PDT
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"So, where are my promised 2 billion credits?" Posted: 22 Apr 2021 07:36 AM PDT
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Here's What G5ing Your Gear Will Cost You (Forums) Posted: 22 Apr 2021 06:31 AM PDT | ||
Passenger Python for Big Monies Posted: 21 Apr 2021 08:08 PM PDT
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Posted: 22 Apr 2021 08:01 AM PDT | ||
Posted: 22 Apr 2021 03:07 AM PDT | ||
Odyssey space FPS needs a lot more... SPACE. Posted: 22 Apr 2021 12:20 PM PDT I've posted this in the official suggestions forum as well, but here is a copy for the Reddit crowd. I think FDev is half-baking their FPS gameplay, in their usual idiom. Here are some big changes I would like to see before I drop my money on Odyssey expecting to fully enjoy it: The combat in Odyssey borrows heavily from the combat mechanics in Horizons: shields and armor, energy weapons for shields, kinetic weapons for armor and soft targets, etc. Similarly, it would be very compelling gameplay if, while we were in stealth state, we were able to target specific "modules" on an enemy suit to disable the various subsystems and soften up the target. The buff tank baddies could be softened by stealth attacking them, disabling their shield generators at least temporarily and giving you a critical levelling of the playing field to take them out. You could take out their power unit, leaving them only with the power in their distributor's capacitor. You could target the O2 system, forcing them to run inside and seek the safety of a pressurized environment- effectively removing them from the fight. I would also love to see stealth attacks involving the vacuum, like puncturing suits, cutting O2 lines, smashing out visors, and leaving the enemy to the void for a quick silent elimination. Also, if I am in 1/3 gravity, I am going to bombard a base from about 2Km away with space mortars or snipe targets from a mile out because there is little-to-no bullet drop- before going in to clean up and complete objectives. I wold toss grenades by hand from 300m. None of this running in with an SMG and getting all up in the enemy's grill taking unnecessary risks. I would like to see the simulation aspect reflected in combat here! So many possibilities to explore in combat here, if FDev actually embrace the fact that we are fighting in space and can develop robust systems like this that reward player creativity beyond just dumping more or better ammo into a target faster. Anyway, thanks for coming to my TED Talk. o7 [link] [comments] | ||
Not your average mail slot entry Posted: 21 Apr 2021 04:46 PM PDT
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