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    Tuesday, January 7, 2020

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (January 07, 2020)

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (January 07, 2020)


    [DAILY Q&A] Ask and answer any questions you have about the game here. (January 07, 2020)

    Posted: 07 Jan 2020 08:49 AM PST

    Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous

    If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

    Please check new comments and help answer to the best of your ability so we can see this community flourish!

    Remember to check previous daily threads and the New Q&A FAQ.

    submitted by /u/AutoModerator
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    Community Update - January 3306

    Posted: 07 Jan 2020 08:25 AM PST

    Found this on display at my school (note this is not mine)

    Posted: 07 Jan 2020 06:41 AM PST

    Easy jump, easy credits

    Posted: 07 Jan 2020 05:21 AM PST

    Greetings from the surface of Skardee 1

    Posted: 07 Jan 2020 03:13 AM PST

    Insane ring system with a radius of almost 80Ls around a brown dwarf. There's a planet between the outer and inner rings.

    Posted: 07 Jan 2020 05:17 AM PST

    One of the stamps Royal Mail are releasing to celebrate classic UK video games! (Picture of the postcard version here because it's bigger)

    Posted: 07 Jan 2020 02:09 PM PST

    I’m still new to the game but I’m loving this ship

    Posted: 07 Jan 2020 11:14 AM PST

    This is my escape! Anyone else find mining relaxing?

    Posted: 07 Jan 2020 04:18 AM PST

    Recorded my first ever time lapse, took about 15.7 hours of recording/screenshots.

    Posted: 06 Jan 2020 07:47 PM PST

    Got vr for Christmas and bought a cool looking space sim for $6. I think I'm ready now, wish me luck

    Posted: 07 Jan 2020 09:01 AM PST

    You hate to see it, you really should never fly without a rebuy CMDRs

    Posted: 07 Jan 2020 01:00 AM PST

    You all probably noticed this

    Posted: 07 Jan 2020 02:34 PM PST

    But I just found that the fuel rats slogan, "we have fuel, you don't, any questions" is on the ad panels inside the hangers at a station. Idk.. I just found it cool

    submitted by /u/ce_brkr
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    Thats one ugly bug

    Posted: 07 Jan 2020 05:13 AM PST

    2 down, 1 to go.

    Posted: 07 Jan 2020 10:56 AM PST

    Suggestion/Idea: Single use experimental jump drive module sending you out somewhere random in the galaxy.

    Posted: 07 Jan 2020 11:10 AM PST

    Background:

    Professor Pailin has been working on a experimental jump drive component with salvaged thagroid ship fragments. These devices are able to cover incredible distances, almost anywhere in the galaxy, but are completely unstable and can not be controlled where you will leave whichspace. They also always fuse after a successful jump rendering them a single use module.

    The professor is calling on skilled explorers to test these modules and report back with all the data from the jumps so his research can continue. Warning: experienced explorers only, with properly provisioned ships only need apply. These devices can send you almost anywhere in the galaxy, so prepare for a long trip back.

    TLDR/Info: Engineer quest that lets you build a module for a single use random jump into the black. Random placement makes you chart a route back to habitable space. So random that occasionally it may even be a suicide mission where you can't get back, but that's the chance you take.

    submitted by /u/mkaku
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    Prepare yeselves fer a piracy ye will ne'er forget!

    Posted: 07 Jan 2020 03:54 PM PST

    Sidewinder Defeats Medusa!!!

    Posted: 07 Jan 2020 08:58 AM PST

    Another findings in Tenebrae

    Posted: 07 Jan 2020 12:20 AM PST

    Just wanna say, Fuel Rats - you guys are the shit.

    Posted: 07 Jan 2020 12:13 AM PST

    Honestly the most impressive operation I've seen in a mmo like this. Smooth start to finish. Waited maybe 10 mins for them to find me floating in the middle of deep space.

    submitted by /u/ddvar
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    A pic from my journey to Beagle Point

    Posted: 07 Jan 2020 04:41 AM PST

    Idea for Frontier

    Posted: 07 Jan 2020 08:53 AM PST

    Add a search function in the key bindings screen under the options. I think I have spent hours looking for one esoteric key binding or another. Usually the one you are trying to find is buried in a category that doesn't quite make sense.

    submitted by /u/Screaming-Meanie
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    Deep Core Mining <3

    Posted: 07 Jan 2020 06:21 AM PST

    Good Lord, playing this game with VR glasses is a whole new thing. My son let me borrow his HP Mixed Reality glasses and holy smokes. My problem now is that I'm staying up til 4:00 AM!

    Posted: 07 Jan 2020 10:25 AM PST

    FOUND THESE GEMS TODAY WHILE EMPTYING AN OLD HOUSE

    Posted: 07 Jan 2020 02:04 PM PST

    Spacelegs - why the hype?

    Posted: 07 Jan 2020 04:44 AM PST

    OK, so... I'm extremely interested in hearing why this feature is such a highly requested one for a game that's basically a sim.

    I'm not here to bash either sides of the arguments but instead actually interested in what is it about spacelegs that makes you want it so much.

    For example - I personally can't see any benefit of it except for the pure novelty and the "cool" factor if implemented in what the game currently offers. I've read numerous times stuff like:

    - I want to walk around my ship; Sure, very cool feature but with no gameplay value on its own
    - I want to manually repair/manage modules; Also, very cool in theory, but would you seriously get up from the helm, leave it to the dum AI and go run down into the engine bay to manually fix something instead of simply docking up quickly and hitting the repair button (or using the repair modules)?

    Everything apart that will require new assets and features that might/might-not get implemented at the time of release. Like walking in stations - also very cool in theory but it would need some kind of actual gameplay loop. Maybe fetching new type of missions (since we can grab those from the station UI anyway)? Maybe a "personal" or a "Squadron"-wide area like an apartment or a lounge where you can hang around with other people... (and booooy would that be a new milking cow for cosmetics)?

    What I find interesting is the simple fact there can be so much more stuff done to the core of the game to make it better than simply enabling "spacelegs" that would benefit it much more than a walking simulator.

    submitted by /u/SkippDoe
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