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    Friday, March 6, 2020

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (March 06, 2020)

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (March 06, 2020)


    [DAILY Q&A] Ask and answer any questions you have about the game here. (March 06, 2020)

    Posted: 06 Mar 2020 08:49 AM PST

    Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous

    If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

    Please check new comments and help answer to the best of your ability so we can see this community flourish!

    Remember to check previous daily threads and the New Q&A FAQ.

    submitted by /u/AutoModerator
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    Elite Dangerous Lore Tour - FAQ and Draft Itinerary (and gratuitous youtube video) now online.

    Posted: 24 Jan 2020 06:30 AM PST

    Elite Dangerous Lore Tour - FAQ and Draft Itinerary (and gratuitous youtube video) now online.

    Details here. Look forward to seeing you on the tour. Permits optional but recommended (Some grind required - headsup)

    **Updated with extra dates and an extended tour to include the Formidine Rift *\*

    https://www.drewwagar.com/announcements/elite-dangerous-lore-tour/

    **Updated with ESDM sign up link**

    https://www.edsm.net/en/expeditions/summary/id/96/name/Elite+Dangerous+Lore+Tour

    Cheers,

    Drew.

    https://preview.redd.it/0y096ccklqc41.jpg?width=800&format=pjpg&auto=webp&s=4863896f201b93fe92c3edfa1ccf3c6b724e0661

    submitted by /u/drewwagar
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    I canny fix it captain....I mean cmdr....

    Posted: 06 Mar 2020 06:17 AM PST

    Eclipse

    Posted: 06 Mar 2020 09:33 AM PST

    I'm a new satellite

    Posted: 06 Mar 2020 10:24 AM PST

    In my last post, I was told to take a guardian relic to a thargoid structure. Here's the video

    Posted: 06 Mar 2020 05:25 AM PST

    I made a website to generate your own CMDR license! No more .PSD! (https://oneup.life/tools/cmdr-license/)

    Posted: 06 Mar 2020 11:39 AM PST

    Fun little feature on my new keyboard!

    Posted: 05 Mar 2020 04:53 PM PST

    Just found Unobtainium geological point

    Posted: 06 Mar 2020 02:13 PM PST

    Good to see the Federal Security Services hard at work, as usual.

    Posted: 06 Mar 2020 02:52 PM PST

    Salt in the wound.

    Posted: 06 Mar 2020 09:42 AM PST

    May I Present the Sidewinder II: The Mojave (Read Reply Below)

    Posted: 06 Mar 2020 09:30 AM PST

    May 29,2019: Reached Beagle Point. Distant Worlds 2 Completed

    Posted: 06 Mar 2020 09:04 AM PST

    Why I am incredibly stoked for carriers (it’s not for the obvious reason)

    Posted: 06 Mar 2020 01:40 PM PST

    No, it's not because it holds up to 16 ships, which I can carry around everywhere…or that you can store your modules in it(?)...

    I have at least two ships which rock specs straight off of the Anti-Xeno Initiative build guide. Meaning, no luxuries and pure Xeno combat. Every slot is populated Only with what furthers combat. This means that if my combat zone changes? I'm usually removing an HRM, shield cell bank etc. and equipping a fuel scoop and jumping (very painfully) to that new location at sub-20ly jumps. Pleiades, to Witchead and back? Not fun!

    Once at the new station, I then unequip my scoop, or even SRV (if I had to mine synthesis, or jumponium) and wait 30-80 minutes to transfer back my module/s. This being preferred to getting there in a "big jump ship" and then having to pay up to 30 million to transfer the fully engineered Cutter. With the carriers? We will no longer have to do this dance...and that makes me happy.

    …but that's not the best thing! Carriers = power plant and weight reduction buffs!

    For a fully combat oriented ship? We will no longer need to carry A-rated long range jump FSDs to get our heavy a** turds to a new location! That's right! Outfit those ships with a D-rated, fast boot sequence and stripped FSD. Power gains! That may mean the difference of an extra shield booster, or Guardian hull module. In a Cutter? With a previously g5 engineered 7A FSD? That's going from 1.04Mw, down to 0.36Mw for an engineered 5D FSD. It doesn't sound like much, but on these sort of specialized and overclocked builds? It's a ton. The mass? From 80T, to 7.2T! Use a fuel scoop regularly? That's an even greater difference, when removed. No need for a scoop on anything other than an explorer vessel!

    ...but, to the contrary, we don't know what the cost will be, exactly, to jump a mini-capital class ship in excess of 500ly. We may have to feed a sh** load of jumponium, per, jump. So it may not go without it's own set of costs.

    submitted by /u/Dehdstar
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    i got anice pic cmdrs wanted to share

    Posted: 06 Mar 2020 04:22 AM PST

    First time seeing a white dwarf, and it's beautiful

    Posted: 06 Mar 2020 12:41 PM PST

    Taking a rest for the night at Nyeajaae IT-M c9-19

    Posted: 06 Mar 2020 01:33 PM PST

    A Black hole I visited while going to Colonia

    Posted: 06 Mar 2020 01:31 PM PST

    Awe inspired..

    Posted: 06 Mar 2020 12:23 PM PST

    Back after 2yrs. Trashed my Conda twice -60mil Cr in rebuy. But only 1% to Elite in Combat ... Wish me Luck :p

    Posted: 05 Mar 2020 11:09 PM PST

    This is why we need base building and fleet carriers

    Posted: 06 Mar 2020 07:58 AM PST

    The "end-game" is currently non-existent. I've played hundreds of hours, and have billions of credits. What is my reward for all of this time spent? Besides better combat skills, and my name on some undiscovered systems, the only material reward is my Imperial Cutter...the best bulk cargo carrier in the game. I get to fly this majestic ship.

    So I have billions of credits, and a Cutter. There is nothing more I can buy, or spend my credits on, unless I want a fleet of Cutters (tempting...). There is no further way for me to have an impact on the galaxy, other than participating in BGS and faction shenanigans.

    Fleet carriers and base building would, firstly, let us leave a physical mark on the galaxy. Secondly, the possibilities of having customized bases can expand gameplay into another dimension...I doubt a base will be just another station or installation. There would need to be gameplay involved, and with this, we may get the opportunity to build an end-game "empire" of sorts, based on trading, combat, control of systems/planets, etc. This is wild speculation - but since this is supposed to be a "new era" that "dramatically" expands game-play, it's not out of the realm of possibility to think that these bases we build will just be part of an "empire-building" (for lack of a better word) mechanic that lets experienced players have a way to constantly build something greater and greater, and have something to work for that is rewarding, and doesn't end.

    TL;DR: Today with all these credits, the best thing a CMDR can get is a Cutter. With base building, this opens up a whole new dimension of possibilities for an "end-game" for a CMDR or squadron spend their credits on, and to work for, that can have tangible effects (physical, or economic, etc) on the galaxy - way more than just a big ship.

    submitted by /u/beholdtheflesh
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    The story of the story of Salomé

    Posted: 06 Mar 2020 02:22 AM PST

    My Twitch stream from last night regarding the Salomé event in Elite Dangerous 3 years ago is now live on Youtube. I hope you find it interesting, CMDRs. There are various links to content in the description. Hopefully it serves to quash some of the rumours regarding the event. On the stream we had representation from both Salomé's escort wing and CMDR Harry Potter who struck the killing blow.

    Right on, Commanders.

    https://www.youtube.com/watch?v=n5A802Yosps

    submitted by /u/drewwagar
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    Somebody over on facebook earlier floated the idea that Elite Feet could come about using Mechs. A great idea, I thought, and they're already in lore thanks to ED:RPG ... so why not. What do you think?

    Posted: 06 Mar 2020 12:01 PM PST

    Found my first ELW. Had no idea they could have rings, stared in awe.

    Posted: 05 Mar 2020 10:03 PM PST

    Enjoying the view from my SRV

    Posted: 06 Mar 2020 02:10 PM PST

    Frontier "the plan has not changed for how we're treating future GalNet articles"

    Posted: 06 Mar 2020 03:24 AM PST

    Will Flanagan Community Manager Frontier Today at 9:38 AM Dev Post #392

    Hello Commanders,

    Just wanted to jump in this here locked thread and clarify Stephen's earlier post. Essentially, the plan has not changed for how we're treating future GalNet articles, which (as we stated here) will be tied to in-game activity, significant narrative developments, new ships and modules and so forth. It is the 'off-camera' narratives, that we have previously published via GalNet, which we currently have no plans to return.

    The framework for Community Goals exist and while the regular cadence of Community Goals is not planned to see a return, we will still see some Community Goals in the future.

    Apologies for any confusion that was caused!

    https://forums.frontier.co.uk/threads/no-more-patch-updates-before-fleet-carriers.538435/page-20#post-8322004

    submitted by /u/Spacer3
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