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    Tuesday, January 12, 2021

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here!

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here!


    [DAILY Q&A] Ask and answer any questions you have about the game here!

    Posted: 12 Jan 2021 08:50 AM PST

    Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous


    If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

    Please check new comments and help answer to the best of your ability so we can see this community flourish!

    Remember to check previous daily Q&A threads and the New Q&A FAQ.


    WikiCareer ChartLore (Brief) • ThargoidsSagittarius Eye MagazineThe Elite Squadron

    Game Update Summaries: CoreHorizonsBeyond2019-2020

    submitted by /u/AutoModerator
    [link] [comments]

    Mining party!

    Posted: 12 Jan 2021 10:35 AM PST

    A man rightfully smug about his craftsmanship

    Posted: 12 Jan 2021 02:23 PM PST

    I designed a Diamondback Explorer in Lego! I'm pretty proud of it so far, and I wanted to share with all of you. It's got working tilt wings and a cool interior, and everything is as to-scale as I could get in Lego! o7

    Posted: 11 Jan 2021 07:35 PM PST

    Asteroids near a star

    Posted: 12 Jan 2021 09:23 AM PST

    Jameson's Cobra in daylight, featuring a moon transit

    Posted: 12 Jan 2021 10:59 AM PST

    It's breathtaking

    Posted: 12 Jan 2021 10:42 AM PST

    Choose Your Own Fan Art Adventure (see below for details)

    Posted: 12 Jan 2021 09:22 AM PST

    My first ED artwork of the year, Cobra MkIII

    Posted: 12 Jan 2021 05:55 AM PST

    NEWP / AXIN SHARED EVENT

    Posted: 12 Jan 2021 01:55 PM PST

    Worth the VERY LONG trip to Lagrange Storm Cloud (Phleedgaa UJ-Q e5-185)

    Posted: 12 Jan 2021 11:20 AM PST

    Starting today from Greenstein Vision, I'll be making the crawl towards Colonia. Wish me luck, CMDRs

    Posted: 12 Jan 2021 02:24 PM PST

    The Lonely Sidewinder And The Fuel Rat (xpost /r/fuelrats)

    Posted: 12 Jan 2021 07:52 AM PST

    Wow..i've never seen two stars so close to each other

    Posted: 12 Jan 2021 10:35 AM PST

    Very interesting details about odyssey tech !

    Posted: 12 Jan 2021 12:59 PM PST

    Just reached my credit goal, in prep for odyssey :D!!

    Posted: 12 Jan 2021 09:07 AM PST

    I think it's safe to say planetary ports are safe from Thargoid attacks (SRV for scale)

    Posted: 12 Jan 2021 11:40 AM PST

    Elite Dangerous Market Connector 4.1.6

    Posted: 12 Jan 2021 08:40 AM PST

    Release 4.1.6

    We might have finally found the cause of the application hangs during shutdown. Note that this became easier to track down due to the downtime for migration of www.edsm.net around 2021-01-11. Before these fixes EDSM's API not being available would cause an EDMC hang on shutdown.

    • We've applied extra paranoia to some of the application shutdown code to ensure we're not still trying to handle journal events during this sequence.
      We also re-ordered the shutdown sequence, which might help avoid the shutdown hang.
      If you encounter a shutdown hang then please add a comment and log files to Application can leave a zombie process on shutdown #678 to help us track down the cause and fix it.
    • We now avoid making Tk event_generate() calls whilst the appliction is shutting down.
    • Plugins should actively avoid making any sort of Tk event_generate() call during application shutdown.
      This means using if not config.shutting_down: to gate any code in worker threads that might attempt this. Also, be sure you're not attempting such in your plugin_stop() function.
      See plugins/edsm.py and plugins/inara.py for example of the usage.
    • Any use of plug.show_error() won't actually change the UI status line during shutdown, but the text you tried to show will be logged instead.
    • Cargo tracking will now correctly count all instances of the same type of cargo for different missions. Previously it only counted the cargo for the last mission requiring that cargo type, as found in Cargo.json.
    • The loaded contents of Cargo.json can now be found in monitor.state['CargoJSON']
      . monitor.state is what is passed to plugins as state in the journal_entry() call.
    • Our logging code should now cope with logging from a property.
    • Logging from any name-mangled method should now work properly.
    • Miscellaneous updates to PLUGINS.md - mostly to clarify some things.
    submitted by /u/Suisanahta
    [link] [comments]

    I accidentally fell asleep while playing while at full throttle in super cruise

    Posted: 12 Jan 2021 01:40 PM PST

    Just 20 minutes...

    Posted: 11 Jan 2021 04:52 PM PST

    Some postcards from Trifid

    Posted: 12 Jan 2021 12:32 PM PST

    Saw my first capital ship in action today. These things look and sound absolutely amazing.

    Posted: 12 Jan 2021 05:15 AM PST

    Nothing like shinrarta system chat

    Posted: 12 Jan 2021 06:06 AM PST

    Latest beauty I encountered.

    Posted: 12 Jan 2021 10:50 AM PST

    HE BO is stunning

    Posted: 12 Jan 2021 12:57 PM PST

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