Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- Odyssey Alpha - Phase Three - Thread #9 "Puzzles Are Better Than QTEs"
- Found this clearing out Granddads house, belonged to Dad as a kid
- "The Void Stared Back..."
- I know it's no perfect picture, but I just like the lighting in this...
- I heard "Asp Explorer in front of things" pics were popular. Am I doing this right?
- Its been a while since my last drawing but here is my DBX 'Nomad'
- Forget about planets. I wanna walk and explore those. I wanna buy a house there. Don't care it is stationary. I want to go back to it once in a while and decorate it. I want to watch the stars in my front yard.
- Let's see you Chaff your way out of THAT!
- After 150 hours of playing I finally stumbled across an asteroid base
- Been soldering this during today's afternoon. Pretty damn proud of it but not sure if I'm going to paint it grey metal or keep it "rough". What's your point ?
- Finally took my DBX on a journey to the previously-unreachable Owl Nebula (GCRV 6897)
- My cute little Commander)
- TK's Dream; CMDR Grover Kiwi visits a memorial star
- Screenshot of my new Krait Phantom
- Had my first hyperdiction immediately after picking up a sensor
- Planet rings: this never gets old.
- Enjoying phase 3 - awesome game
- The Otter Academy, an Xbox squadron teaching new players!
- I made a timelapse of the biggest star I've ever seen and added ambient space music to set the mood
- Odyssey should add Fleet Carrier concourses/interiors
- Let's look inside of a thargoid ship cockpit!
- The void calls...
- This mostly grey planet makes your Rover leave Red Tracks.
- If you're looking to play Frontier: First Encounters (third game in the Elite series, just before Dangerous), here's everything you need in one post!
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 17 Apr 2021 08:50 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
Odyssey Alpha - Phase Three - Thread #9 "Puzzles Are Better Than QTEs" Posted: 17 Apr 2021 08:50 AM PDT Galnet: "The Awakening of the Adamastor"Community Goals: Archon Delaine's Campaign To Build New StarportsPrevious Megathreads: #1, #2, #3, #4, #5, #6, #7, #8 Alpha Phase 3 is now available for testing and feedbackExo-Biology Video GuidePlease mark any new Odyssey Alpha posts as spoilersIf you see a spoilery-post that should be flagged, remind the CMDR in a comment
Odyssey Alpha Rollout schedule (Image)Odyssey details known so far: Buurpit's video, Barking Mad's blog
Phase Three: Exploration (15th Apr onwards)
Phase Two: Combat (8th Apr to 15th Apr)
Phase One: First Steps (29th Mar to 8th Apr)
Alpha is scheduled to end on 30th April
Known Issues
Known Workarounds
See any other good workarounds? Upvote them of course, and also link them below for inclusion in the next megathread.
General Help & TipsAsk below, not in a new post. Or search the subreddit.
Bug ReportsIf you encounter any issues during your Alpha experience please report them as soon as possible via the Issue Tracker where Frontier's development team will be actively investigating reports.
FeedbackPost your feedback below and in the official feedback forum Odyssey Alpha - Initial Feedback Response
Patch Notes
PC SpecificationsPlease note that as this is an Alpha phase, a large amount of optimisation work for the final release is yet to be completed. These specifications are subject to change as Frontier move toward release. Recommended Specs (High Settings at 1080p)
Minimum Specs (Low Settings at 720p)
Please note, the VR implementations are not currently optimised and not ready for testing at this time.
Livestream VoD - Producer Samantha Marsh talking about Odyssey's Starports: Twitch, Youtube (Q&A Quick Notes)[link] [comments] | ||
Found this clearing out Granddads house, belonged to Dad as a kid Posted: 17 Apr 2021 03:03 AM PDT
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Posted: 17 Apr 2021 01:57 PM PDT
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I know it's no perfect picture, but I just like the lighting in this... Posted: 17 Apr 2021 07:16 AM PDT
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I heard "Asp Explorer in front of things" pics were popular. Am I doing this right? Posted: 17 Apr 2021 01:35 PM PDT
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Its been a while since my last drawing but here is my DBX 'Nomad' Posted: 17 Apr 2021 12:31 PM PDT
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Posted: 16 Apr 2021 10:14 PM PDT
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Let's see you Chaff your way out of THAT! Posted: 17 Apr 2021 05:04 AM PDT
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After 150 hours of playing I finally stumbled across an asteroid base Posted: 17 Apr 2021 02:09 AM PDT
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Posted: 17 Apr 2021 10:58 AM PDT
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Finally took my DBX on a journey to the previously-unreachable Owl Nebula (GCRV 6897) Posted: 17 Apr 2021 08:46 AM PDT
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Posted: 17 Apr 2021 01:16 PM PDT
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TK's Dream; CMDR Grover Kiwi visits a memorial star Posted: 17 Apr 2021 08:02 AM PDT
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Screenshot of my new Krait Phantom Posted: 17 Apr 2021 12:17 PM PDT
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Had my first hyperdiction immediately after picking up a sensor Posted: 17 Apr 2021 10:20 AM PDT
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Planet rings: this never gets old. Posted: 17 Apr 2021 05:39 AM PDT
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Enjoying phase 3 - awesome game Posted: 17 Apr 2021 10:35 AM PDT | ||
The Otter Academy, an Xbox squadron teaching new players! Posted: 17 Apr 2021 09:32 AM PDT
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I made a timelapse of the biggest star I've ever seen and added ambient space music to set the mood Posted: 17 Apr 2021 02:28 PM PDT
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Odyssey should add Fleet Carrier concourses/interiors Posted: 17 Apr 2021 01:06 PM PDT Okay, so I highly doubt that anyone from Fdev will actually read this. But on the slightest chance that my ramblings actually make it up the chain to someone in charge, here I am. In the Odyssey FAQ, there was a question regarding fleet carrier interiors. Fdev responded something like: "We have nothing more to add to this at the current time." As this is a classic Fdev non-answer, I'm pretty sure it's safe to assume that Odyssey won't feature carrier interiors at launch. Since they already went through the trouble of figuring out how to implement station, outpost, and settlement interiors, they should really also add a basic interior to Fleet carriers as well. I'm sure that most commanders who are excited about Odyssey and own a carrier share this opinion. However, some commanders are against it. I've seen that the most common argument against carrier interiors is that it wouldn't be a good use of Fdev's time due to the fact that only a small fraction of players actually owning them. And to that I say, grind some more credits you plebs! /jk No but in all seriousness, I don't actually see that argument panning out for a couple of reasons: 1) A lot of commanders already use our carriers as a social meetup point to wing up with friends or travel somewhere as a group. Since this purpose was a large selling point for station interiors, it would make perfect sense to give carriers this feature as well. 2) Because of the above point, many commanders who don't own carriers still regularly interact with and benefit from them. This kind of nullifies that main argument against this feature. There are a couple of other reasons that I believe would make carrier interiors worth implementing, but since they don't directly relate to the above counterpoint I'll just list them down here:
TL;DR Carrier interiors should be implemented with Odyssey, because many people would benefit from them including commanders who don't own a carrier. And for many other reasons, listed above. But what do you guys think? Any other comments or counter-arguments are welcome. [link] [comments] | ||
Let's look inside of a thargoid ship cockpit! Posted: 17 Apr 2021 04:40 AM PDT Ok so, I managed to do a screenshot at the internal cockpit of a thargoid ship, IDK if someone managed to do this before, but I am really curious about how the thargoids look like and their "style", aside from the biotech. I hoped to find something relevant but it doesn't seem to be anything like that, I'll post it anyway so you guys can see it by yourself without risking your life lol. Safe journeys, commanders! [link] [comments] | ||
Posted: 17 Apr 2021 01:50 PM PDT
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This mostly grey planet makes your Rover leave Red Tracks. Posted: 17 Apr 2021 03:02 PM PDT
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Posted: 17 Apr 2021 06:26 AM PDT Step one: Download FFED3D (link from my personal Google Drive) Step two: Unpack the .7z, start the game with FFED3DAJ.exe Step three: ...that's it? Yes, that's it! I've gone through all the hassle of downloading and setting up this somewhat complicated Frontier: First Encounters Direct3D remake mod, which even includes HD models for most ships, which you can toggle on and off at any time in-game with CTRL+F6. Best of all, it runs absolutely perfectly on 64-bit computers, which is an achievement given the fact that the original FFE was a 16-bit program, and thus any 64-bit Windows has a seizure trying to run it. If you want, you could load up my save file that's sitting around in the Commandr folder somewhere. I have an Asp Explorer with a 4MW beam laser and 5 shield generators. Nothing fancy but pretty neat anyway. ControlsAnother personal touch of mine is setting up the controls for ya. No more of this messy A+Z+comma+period business. If you want to set up your own controls, you can find it in "ffed3daj.cfg", or turn "UseKeybinds" to 0 if you'd (somehow) like to use FFE's default controls. Important controls are as follows: Thrust forward/backward/left/right: W/S/A/D Thrust up/down: R/F Roll left/right: Q/E Change engine mode: Z (this basically toggles FA on, off, autopilot, and engine off. Press it to take off) Landing gear: L Missile: X ECM: C Refuel: V (this transfers hydrogen fuel or military fuel from your cargo to your engine. Military fuel turns into radioactives after use) Hyperspace jump: J Fly by holding RMB and dragging across the screen. You aim it like any FPS game (though you might want to turn off the inverted up/down in the game's pause menu settings). I usually fly with Set Speed (think of it like flight assist) Off, as FFE's mouse controls are very intuitive. Most of the menus are also easily navigated with the mouse. To get around to places, open your Navigation Computer by clicking the question mark on the bottom right (the equivalent of pressing 1 in Dangerous). Click anywhere you'd like to go to, and tap Z until it goes to Autopilot. And there ya go, that should be it. Fast forward the game by clicking the little arrows in the bottom left and you'll be where you want to go in no time (there was no Supercruise in this game; getting anywhere requires fast forwarding). The guide below explains this whole thing much better. The only control problems you'll face are that D and F also scroll the messages up and down. Unfortunately there is no way to fix this to my knowledge. Page Up/Down will scroll chat back where you need it, but if you insist on using WASD controls you'll have to get used to your chat scrolling as you dogfight. It's not so bad I think GuideIf you're totally new to FFE, I absolutely recommend THIS wonderfully-written beginner's guide. It's just about the best thing I've read about this game, and without it I doubt I'd even be out of the starter ship (I took my time quite a bit so I sorta stopped at the 9th run to Soholia since the plague ended, ah well) TLDRI have here a fully functioning revamp of Frontier: First Encounters called FFED3D, set up with custom WASD controls and AndyJ's HD models (which can be toggled off with Ctrl+F6). Unlike most versions of FFE, FFED3D will run on modern computers without needing an emulator. If you need a guide on how to start in FFE, here you go Have fun out there, and see you all in Gateway! And don't forget your very own Panther Clipper ;) [link] [comments] |
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