Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- I animated the Core Dynamics logo out of boredom.
- I put interstellar music over my friend trying to dock
- I built a model of the Asp Explorer based on the design by /u/beef1213!
- Them: "running to the cockpit will get boring very quick" Also them:
- ready for battle
- Being captain of Cruise ship is pain in the ass
- Found two undiscovered Earth-Like Worlds orbiting one another!
- I have clocked over 40k LY, paint is chipping, havent cashed in my exploration data, and space madness is setting in. Another 40k LY until I reach the void, then I turn home.
- This planet is literally at a rings edge. It is so close I couldn’t fly between the ring and planet in supercruise.
- Behold! My mighty mining chonk!
- Saturn V launch - Elite Dangerous Edition
- Finally Got my Sol Permit After 290 hours of playtime!
- Beautiful White Gas Giant
- I am Elite Dangerous :P
- Yeah, I'd probably look the same after the week he has had.
- Just a simple edit of my diamondback
- Today I fell in love with Odyssey. Period.
- Ship interiors: Suggestion for an initial, low effort first step.
- My first Thargoid kill, with some help from a friend. I may have to do this again soon
- [Cinematic Clip] A day in the life of an Elite Fleet Carrier tour, high above the galactic shelf
- Current CG gameplay. I hope I was able to put everything into one video.
- This defence vessel has been grounded.
- Beam Me Up Jebus (Heaven's Lathe)
- Sirius is accessible in the alpha with enough jump range
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 02 May 2021 08:50 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
I animated the Core Dynamics logo out of boredom. Posted: 02 May 2021 07:09 AM PDT
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I put interstellar music over my friend trying to dock Posted: 02 May 2021 12:34 AM PDT
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I built a model of the Asp Explorer based on the design by /u/beef1213! Posted: 02 May 2021 10:15 AM PDT | ||
Them: "running to the cockpit will get boring very quick" Also them: Posted: 02 May 2021 07:08 AM PDT
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Posted: 02 May 2021 08:43 AM PDT
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Being captain of Cruise ship is pain in the ass Posted: 02 May 2021 02:55 AM PDT
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Found two undiscovered Earth-Like Worlds orbiting one another! Posted: 02 May 2021 10:16 AM PDT
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Posted: 02 May 2021 10:43 AM PDT
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Posted: 02 May 2021 11:42 AM PDT
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Behold! My mighty mining chonk! Posted: 02 May 2021 06:55 AM PDT
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Saturn V launch - Elite Dangerous Edition Posted: 02 May 2021 11:05 AM PDT
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Finally Got my Sol Permit After 290 hours of playtime! Posted: 02 May 2021 12:29 PM PDT
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Posted: 02 May 2021 04:16 AM PDT
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Posted: 02 May 2021 12:54 PM PDT
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Yeah, I'd probably look the same after the week he has had. Posted: 02 May 2021 08:26 AM PDT
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Just a simple edit of my diamondback Posted: 02 May 2021 05:41 AM PDT
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Today I fell in love with Odyssey. Period. Posted: 02 May 2021 06:12 AM PDT | ||
Ship interiors: Suggestion for an initial, low effort first step. Posted: 02 May 2021 08:38 AM PDT A lot of us want ship interiors. Some people don't. But even for those people, it's hard to deny ships would add huge setpieces to the game that could provide onfoot mission spaces: Salvage missions to recover items from destroyed ship wrecks in space or even maybe retrieve whole ships. Combat scenarios, such as boarding a ship on a station's landing pad (see no other set pieces needed!) To dispatch a terrorist or criminal mastermind. Being able to walk under our ships is giving many of us a first time appreciation for the size and scale of our ships. Some people have even suggested that large ships present a challenge, in that it extends the time it might take to reach the cockpit from the exterior. Personally? That's what I call gameplay! Suddenly if you're doing some kind of ground based sabotage mission, you might have a lot of incentive to pick a smaller ship where you can reach the cockpit more quickly. In any case, here's an idea to somewhat mollify those of us desperate to explore our ships on foot while also not requiring Frontier to do significant extra work to the game WHILE ALSO starting to implement some of the systems that will be needed for full interiors. Right now, all ships have a cockpit modeled. The disembark button should stand commanders up from their chair, and the rear door or exit door of the cockpit should serve as the exit to the ship. Likewise, when boarding the ship, any of the externally accessible boarding doors should trigger a transition to the ship interior. While this doesn't represent the scope of what players want, it would be an extremely nice first step (heh) without requiring Frontier to produce a dramatic number of new assets and could be implemented fairly quickly. It would also allow frontier to begin implementing the technology players will use once full ship interiors exist. For example: the landing ramps and ladders could be made functional with this release. I think this would make a huge difference. It would allow commanders to have at least some of the feeling of being inside their ships, and create something of an interior space (that already exists in the game art asset wise!) While not requiring any current dramatic changes to anything. Plus it would allow Frontier to start ironing the bugs out of whatever boarding systems they're creating before expanding to the larger interiors of the ships. Anyway, it's just a suggestion, but one I would dearly love to see implemented. (as a precursor to full interiors of course.) [link] [comments] | ||
My first Thargoid kill, with some help from a friend. I may have to do this again soon Posted: 02 May 2021 02:06 PM PDT
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[Cinematic Clip] A day in the life of an Elite Fleet Carrier tour, high above the galactic shelf Posted: 02 May 2021 08:14 AM PDT
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Current CG gameplay. I hope I was able to put everything into one video. Posted: 02 May 2021 08:01 AM PDT
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This defence vessel has been grounded. Posted: 02 May 2021 01:46 PM PDT
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Beam Me Up Jebus (Heaven's Lathe) Posted: 02 May 2021 10:34 AM PDT
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Sirius is accessible in the alpha with enough jump range Posted: 02 May 2021 06:23 AM PDT |
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