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    Saturday, October 23, 2021

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here!

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here!


    [DAILY Q&A] Ask and answer any questions you have about the game here!

    Posted: 23 Oct 2021 10:00 AM PDT

    Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous


    If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

    Please check new comments and help answer to the best of your ability so we can see this community flourish!

    Remember to check previous daily Q&A threads and the New Q&A FAQ.


    WikiCareer ChartLore (Brief) • ThargoidsSagittarius Eye MagazineThe Elite Squadron

    Game Update Summaries: CoreHorizonsBeyond2019-2020

    submitted by /u/AutoModerator
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    I Finally Did it! My first Anaconda!!!

    Posted: 23 Oct 2021 10:17 AM PDT

    How to win a gunfight

    Posted: 23 Oct 2021 02:28 AM PDT

    Hip 38064

    Posted: 23 Oct 2021 09:26 AM PDT

    It was a grind, but thanks to the CG, Fleet Carrier Plastic Love is mine

    Posted: 23 Oct 2021 12:05 PM PDT

    First time walking on another world and ~30k ly from the bubble. No one will ever be here again...Even in a game, it's awe-inspiring.

    Posted: 23 Oct 2021 04:59 AM PDT

    Eliminating a notorious Deciat ganker, the sequel

    Posted: 23 Oct 2021 09:50 AM PDT

    Gracefully gliding down a crater

    Posted: 23 Oct 2021 10:40 AM PDT

    If you listen closely, there's different background sounds playing when you face a star and when you face empty space.

    Posted: 23 Oct 2021 09:23 AM PDT

    On Foot Gameplay is great but the FPS element is not fun and I blame the guns.

    Posted: 23 Oct 2021 10:39 AM PDT

    Contrary to my username I rarely engage in gunplay in Elite, however I do find myself every once in a while having to dust off my pistol, and when I do it's honestly just not any fun.

    I love Elite.., I love it more than Forever Alpha Citizen but fps which sadly was the primary focus of odyssey just isn't fun. It's way too slow considering projectiles have very little drag (don't get me started on the rifle 'not-a-rifle' weapon..) but honestly enemies less than 30 meters away should not be able to evade plasma projectiles so easily. Here are some apects of gameplay in my experience makes the game less enjoyable

    • There's no true lean/cover/peak/climb mechanic so you're just kinda Halo style jumping everywhere but really slowly at settlements not really designed for it.
    • Stamina is way too restrictive so you can hardly run away from an ambush and there's little indication of stamina status (fog on the glass is not good enough).
    • You can't collect ammo from an enemy (they never need to resupply).
    • Melee is useless.
    • Grenades are useless (at least give us the option to magnetise them somehow).
    • There's no sense of anything like visibility, noise, shadows.
    • Missions are way to similar (and I fear adding a few extra steps and NPCs at settlements to give/take missions isn't going to do much).
    • Zero station combat (makes absolutely no sense, station interiors are just more menus on foot).
    • Launched Fighters have zero use in odyssey.
    • No kinetic sniper rifle?
    • Settlements are way too far apart that it makes very little sense, they should be closer to encourage SRV use and include missions between settlements, enemy SRVs, etc.

    Just wanted to expand on SRVs since we will be getting a new multi-crew one. The current SRV needs to be classified, designated an exploration SRV and the new one will clearly be a combat SRV but we need more classes such as a civilian SRV, transport SRV, and Sports SRV. I also truly hope they introduce NPC controlled SRVs. I want an Ad Astra pirate scene moment in Elite. You're driving to a settlement because anti-air controlled by rogue ai will take the ship down, while you drive to the settlement to disable the ai a band of pirates emerge looking to crash your SRV and steal your highly valuable tools needed to disable the ai.

    Here's my comments, would love to hear more (besides ship interiors as that's too easy to argue about)

    submitted by /u/astrocriminal
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    First alliance ship. Enjoying bounty hunting in it.

    Posted: 23 Oct 2021 02:44 AM PDT

    What are the chances of all this becoming a reality!?! Would be amazing! Unfortunately not in our life times for sure!..

    Posted: 23 Oct 2021 09:17 AM PDT

    Scared me really hard for a sec

    Posted: 23 Oct 2021 10:57 AM PDT

    My first trip to Colonia, after 128 jumps I am finally here

    Posted: 23 Oct 2021 02:20 PM PDT

    my three favorite screenshots so far

    Posted: 23 Oct 2021 08:18 AM PDT

    So lets get this straight... I fail an assassination even though the target was killed?

    Posted: 23 Oct 2021 02:37 PM PDT

    I spend 5 minutes frame shifting to a location thousands of Ls out from the star just to see a bunch of security vessels engaging the wing my target is in, im looking around for the target and as soon as i locate the target I need they get killed by Ai and I FAIL the mission. WTF

    submitted by /u/JCurtisUK
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    Hello there

    Posted: 23 Oct 2021 01:02 PM PDT

    Now I am blind

    Posted: 23 Oct 2021 03:40 PM PDT

    from the "this is akward" post creator, the dolphin fucking a dbx

    Posted: 23 Oct 2021 12:09 PM PDT

    Activating the Guardian Beacon...another stellar lightshow!

    Posted: 22 Oct 2021 09:06 PM PDT

    Is the technology behind the missiles and torpedoes ever explained?

    Posted: 23 Oct 2021 05:44 AM PDT

    I assumed it was nuclear but it's far too small of an explosion for that, and if it isn't nuclear than why not?

    submitted by /u/zetahood343
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    Identical rocks. Same shape, same marbling. What're the odds? Sifoae TY-K b36-0 C 7

    Posted: 23 Oct 2021 12:09 PM PDT

    Well, this is akward

    Posted: 23 Oct 2021 11:58 AM PDT

    stars...

    Posted: 23 Oct 2021 05:42 AM PDT

    Don't turn in Cat Media, Classic Entertainment and Multimedia Entertainment to Bartenders UNTIL you get introduced to Wellington Beck

    Posted: 23 Oct 2021 03:42 PM PDT

    My Bug:
    EDDiscovery tells me I have sold a total of 32 Cat Media, Classic Entertainment and Multimedia Entertainment to Bartenders. I just got access to Wellington Beck by turning in 15 Settlement Defence Plans to Hero Ferrari, but still no access to Wellington Beck.
    1 Cat Media was sold (DD-MM-YYYY) 1-8-2021
    4 Cat Media, 7 Classic Entertainment, 7 Multimedia Entertainment sold 29-9-2021
    1 Cat Media, 4 Classic Entertainment, 3 Multimedia Entertainment sold 3-10-2021
    1 Cat Media, 2 Classic Entertainment, 2 Multimedia Entertainment sold 22-10-2021
    I can provide the appropriate log files.

    FD Response:
    Remember, the access requirements for Engineers only begin to track once you have unlocked the requirement. Meaning that the requirements for Wellington Beck have not begun until you completed the referral requirement from Hero Ferrari.

    This means your earlier contributions have not been counted. I've taken a look to see your current progress and can see that your count is currently at 5. This means your last sale of these materials has been counted, and it does appear to be tracking properly.

    My response:
    How easy would it be to say "You gained access to Wellington Beck by selling a total of 25 Multimedia Entertainment, Classic Entertainment and Cat Media to bartenders AFTER LEARNING ABOUT WELLINGTON BECK.

    YOU CAN GUESS JUST HOW PISSED OFF I AM RIGHT NOW. ALL THAT WORK JUST WASTED. THIS IS WHAT I HATE ABOUT THIS GAME. YOU'RE JUST EXPECTED TO KNOW.

    You guys must really love pissing off your customers. Congrats!

    submitted by /u/JibsmanElite
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