Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- Gas Giant Cloud City......Cutter Inbound with 794t of Domestic Appliances......
- Came for the scoop, stayed for the view
- No sleep til Brooklyn!
- Uh guys does the shape of this Bacteria seem familiar?
- does anyone know what I do with these? looks like they should open.
- RIP to the Commander who tried scooping Thargoid resin without a CRCR.
- Anyone got any idea why I was attacked here? It wasn't a restricted area and nobody saw me commit any crimes
- It took me months to fully engineer it...but it's finally ready for PvP combat, and I love how it flies!
- Idea: I'd be cool if large settlements had small nearby settlements.
- When SRV skyscraper free-climbing goes wrong
- these new graphic mods are kinda nice -jk this is blender, D2EA inspired me to do this
- They really are stellar
- MiggWorks’ C-Clip
- Woohoo neutron star getting me a bit closer on my drunken started journey
- Saw this right before signing off last night, so happy to finally get a tag!
- Book your weekend getaway to the HIP 77470 system today!
- Finally close enough
- So I found out what happened in the station
- Sunset/Sunrise from Alcor while doing CG runs
- First days outside "the Bubble"... deep space
- Elite Dangerous: Tourist Beacon Competition Winners!
- Easy Money
- The Krait's Kiss - Traikaae AA-A H2 Nebula
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 08 Oct 2021 10:00 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
Gas Giant Cloud City......Cutter Inbound with 794t of Domestic Appliances...... Posted: 08 Oct 2021 06:51 AM PDT
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Came for the scoop, stayed for the view Posted: 08 Oct 2021 01:07 PM PDT
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Posted: 07 Oct 2021 07:40 PM PDT
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Uh guys does the shape of this Bacteria seem familiar? Posted: 07 Oct 2021 08:33 PM PDT
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does anyone know what I do with these? looks like they should open. Posted: 07 Oct 2021 11:48 PM PDT
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RIP to the Commander who tried scooping Thargoid resin without a CRCR. Posted: 08 Oct 2021 06:46 AM PDT
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Posted: 08 Oct 2021 05:17 AM PDT
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Posted: 08 Oct 2021 09:06 AM PDT
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Idea: I'd be cool if large settlements had small nearby settlements. Posted: 08 Oct 2021 02:34 PM PDT It'd be awesome if large settlements (like cities) had small and distant settlements, clusters of societies, i'm not talking like half way across the planet, i'm talking like, take an srv for 10 minutes through the terrains to reach another settlement. Distant enough to not have a fps affect. But close enough to be feasible for fun gameplay. This could be missions. Delivery, combat, trading. Battles/ wars to win a region. (all settlements).. Picture, a town retaliates with the main town and they now are in conflict. Other towns could join up. A war is waged. A enemy power starts to take over the perimiter. Defense is needed. Deliver goods like turrets. Air offense. Etc. Somone here was robbed in a nearby town over there, kill this person in a covert mission.. A company needs to steal from another's databank (in a different town). etc. This would make apex interstellar feel more taxi-like for fast travel between the towns/ cities. There could be a system to purchase srvs, get a tank like srv and attack the other settlement, get the fast srv to just get there really fast, etc. This could make areas of a planet feel like their own mini-rpg. A whole planet can be full of clusters of settlements and thus be regions controlled by various factions.. There could be a whole rpg-shooter game within a planet. And when you feel like you've done your fair share of missions or reached your goal of influence/impact on the local politics, just jump to the next world. IMO. The "can play the game without owning a ship" aspect of odyssey isn't really in the game. The second you're required to use apex to travel to another world/ system to finish a mission. You're immiediately incouraged to get your own ship. Having more depth to worlds/ settlements could really achieve the "play without a ship" goal i think they were trying to reach. And i think settlement clusters would be a feasible way to attain that. Anyways i'm procastinating, so i probably half-assed this idea. But i haven't seen it brought up. G2G! [link] [comments] | ||
When SRV skyscraper free-climbing goes wrong Posted: 08 Oct 2021 09:45 AM PDT
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these new graphic mods are kinda nice -jk this is blender, D2EA inspired me to do this Posted: 08 Oct 2021 10:03 AM PDT
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Posted: 08 Oct 2021 08:51 AM PDT
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Posted: 08 Oct 2021 11:33 AM PDT
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Woohoo neutron star getting me a bit closer on my drunken started journey Posted: 08 Oct 2021 02:54 PM PDT
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Saw this right before signing off last night, so happy to finally get a tag! Posted: 08 Oct 2021 07:01 AM PDT
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Book your weekend getaway to the HIP 77470 system today! Posted: 08 Oct 2021 02:15 PM PDT
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Posted: 08 Oct 2021 11:17 AM PDT
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So I found out what happened in the station Posted: 07 Oct 2021 08:42 PM PDT
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Sunset/Sunrise from Alcor while doing CG runs Posted: 08 Oct 2021 01:26 PM PDT
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First days outside "the Bubble"... deep space Posted: 08 Oct 2021 01:06 PM PDT
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Elite Dangerous: Tourist Beacon Competition Winners! Posted: 08 Oct 2021 08:27 AM PDT
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Posted: 08 Oct 2021 09:42 AM PDT In case none of you are aware, currently Oersted Dock in L 119-33 is selling Cobalt at 3,179cr a tonne, and Bean Terminal (8.55LY) is buying them at ≈12,283cr per tonne. My cargo hold is 90T and im making ≈814,000cr per drop off. [link] [comments] | ||
The Krait's Kiss - Traikaae AA-A H2 Nebula Posted: 08 Oct 2021 04:10 PM PDT
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