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    Tuesday, April 28, 2020

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (April 28, 2020)

    Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here. (April 28, 2020)


    [DAILY Q&A] Ask and answer any questions you have about the game here. (April 28, 2020)

    Posted: 28 Apr 2020 09:49 AM PDT

    200,000 CMDRs on /r/EliteDangerous & Celebratory Giveaway!


    Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous

    If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

    Please check new comments and help answer to the best of your ability so we can see this community flourish!

    Remember to check previous daily Q&A threads and the New Q&A FAQ.


    WikiCareer ChartLore (Brief) • ThargoidsSagittarius Eye MagazineThe Elite Squadron

    Game Update Summaries: CoreHorizonsBeyond2019-2020

    submitted by /u/AutoModerator
    [link] [comments]

    I am going ALL IN with a triple co-orbiting set of Earth Like worlds

    Posted: 28 Apr 2020 10:49 AM PDT

    Batman sighting over Scorpi Sector EL-Y C29 A 4!

    Posted: 27 Apr 2020 11:13 PM PDT

    Holy cow ... They are scary when you don't expect them. ... I just wanted to park and prepare some food in my kitcjen when I heard the sound screaming out of my speakers. ����

    Posted: 28 Apr 2020 04:52 AM PDT

    Blue Phoenix Rising

    Posted: 28 Apr 2020 09:38 AM PDT

    Rings from Satellite - so wonderfull ��

    Posted: 28 Apr 2020 08:52 AM PDT

    Space anemones are massive!

    Posted: 28 Apr 2020 11:11 AM PDT

    It really do be like that :/

    Posted: 27 Apr 2020 09:52 PM PDT

    To the limit... Sagittarius A from top of the Milkiway

    Posted: 28 Apr 2020 12:21 PM PDT

    My Dangerous "workspace"

    Posted: 28 Apr 2020 08:32 AM PDT

    Good wi-fi signal here.

    Posted: 28 Apr 2020 10:08 AM PDT

    I'll see your double earth-like and raise you an earth-like next to a double water-world

    Posted: 28 Apr 2020 05:27 AM PDT

    Glowing Green Gas giant at Nyeajaae IT-M c9-19

    Posted: 28 Apr 2020 11:40 AM PDT

    Leaving Explorers Anchorage, time for the long trip back home

    Posted: 28 Apr 2020 01:25 PM PDT

    A little hot here but so giant ��

    Posted: 28 Apr 2020 11:57 AM PDT

    I see your planet sets and I raise you an Earth-Like with a 90° axial tilt

    Posted: 28 Apr 2020 01:42 PM PDT

    My first discovered ELW on my way Sag A, so pleased and cant wait till we get atmospheric entries and landings.

    Posted: 28 Apr 2020 02:49 PM PDT

    Top tip, don't fall asleep whilst fuel scooping!

    Posted: 28 Apr 2020 02:04 PM PDT

    Fun fact: The dashboard of the Beluga Liner has two point defense turrets on it so disgruntled passengers can shoot you if you don't tend to their pedantic arbitrary needs.

    Posted: 28 Apr 2020 01:35 AM PDT

    fleet carriers can potentially complete and connect existing game loops (which we have probably overplayed in these 5 years and are probably getting old). Let's hope FC become the connecting essence instead of a new disjoint system

    Posted: 28 Apr 2020 07:26 AM PDT

    as an example, take the existing gameloop of bounty hunting in extraction zones: you jump in, NPCs mine and die under pirate fire, while we scan ship after ship for wanted condas to fill our pockets.

    new Fleet-Carrier game loop: FC jumps at ring, and we descend with our NPC fleet (which we bought with credits). NPC pirates will now pirate our NPC ships, so the name of the game is: don't let NPC pirates destroy YOUR ships. At the end you might get credits because your mini fleet mined stuff without getting any losses, or you might loose credits because pirates managed to kill your ships after your weak defense. Will you buy expensive mining ships that can take a beating? pros: they might live through. cons: if you loose them, they didn;t come cheap.

    Let's say you do make money. what now? take the existing gameloop of conflict zones: at the moment you jump in and pew-pew until victory, and if you get enough of these victories for the same faction, the faction comes on-top on this system.

    new Fleet-Carrier game loop: if you want a faction to win, you jump in the conflict zone with YOUR fleet. The ships that die on your team is money out of your pocket. Again same risk/reward dilemmas as in mining: buy expensive stuff and hope to roflstomp the zone, but at the same time risk being matched against NPC engineered ships that roflstomp your fleet, or go in with el-cheapo ships, but have very low possibility of winning the fight?

    Is there cake? well how about you get the system for a week if you actually pull this off?

    edit: of course changes to number and engineering mods to NPCs must be done to balance the godly condas and corvettes we all currently have, and which can solo conflict zones

    submitted by /u/kafros
    [link] [comments]

    Imagine being a notorious criminal for years, then one day, your empire crumbles because this gaudy bitch comes for your head

    Posted: 27 Apr 2020 08:43 PM PDT

    I'll see your Earth-Like World next to a double Water-World and raise you a double Earth-Like next to another Earth-Like

    Posted: 28 Apr 2020 01:28 PM PDT

    Pythons Eye

    Posted: 28 Apr 2020 03:27 PM PDT

    Ammonia world near the Bubble Nebula. Bonus Crescent Nebula toward the galactic core.

    Posted: 28 Apr 2020 03:03 PM PDT

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