Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- Odyssey Alpha - Phase One - Thread #3 "Use The Spoiler Flag More"
- Frontier: Alright guys, we're releasing the alpha for you to playtest. Me, an intellectual:
- After all these years it's finally happened
- Got bored whilst waiting for Odyssey to download yesterday, so i painted my Krait Phantom.
- Finally a solution to the Apex problem
- We finally have... STROBES!?
- Can we please add these informations to the mission panel?
- Walking under an Anaconda.
- Interviewing an Odyssey Settlement Guard
- Check out my Star Citizen cosplay.
- Odyssey new ship shields comparison.
- Odyssey has updated ship explosions and VFX, here's a comparison.
- The sheer SIZE of the Type 9 is insane
- Odyssey - So the game finally clicked for me last night
- Odyssey vs. Horizons up close ship comparison (DBX & Anaconda)
- Played as a kid and still playing 30yrs later
- I see it now, I get it..... Ooooo frontier what have you done?
- To the Newbie who mined Osmium and sold to my Carrier
- ...Because they're not in this alpha phase?
- You think the walkable area in the station is big? Here it is, next to a large landing pad. One more reason to be even more excited to see the big 3!
- One of the craziest experiences in this game. Also, I hate myself for not realizing that steam message was there....
- Friday night after the bars have closed... taxi queue
- My favourite comment in our discord
- If Jaques isn't the bartender of, well, Jaques Station, i'm gonna space David Braben.
- "In a single star system to maximise player interaction." Player interaction:
- [Odyssey] Arthur confirms on stream that Carriers currently NOT getting social hubs
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 30 Mar 2021 08:50 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
Odyssey Alpha - Phase One - Thread #3 "Use The Spoiler Flag More" Posted: 30 Mar 2021 03:14 PM PDT Alpha is now available for testing and feedbackPlease mark any new Odyssey Alpha posts as spoilersIf you see a spoilery-post that should be flagged, remind the CMDR in a comment
Odyssey Alpha Rollout schedule (Image)Odyssey details known so far: Buurpit's video, Barking Mad's blog
Phase One: First Steps
Known Issues
Known Workarounds
See any other good workarounds? Upvote them of course, and also link them below for inclusion in the next megathread.
General Help & TipsAsk below, not in a new post. Or search the subreddit.
Bug ReportsIf you encounter any issues during your Alpha experience please report them as soon as possible via the Issue Tracker where Frontier's development team will be actively investigating reports.
FeedbackPost your feedback below and in the official feedback forum
Patch Notes
PC SpecificationsPlease note that as this is an Alpha phase, a large amount of optimisation work for the final release is yet to be completed. These specifications are subject to change as Frontier move toward release. Recommended Specs (High Settings at 1080p)
Minimum Specs (Low Settings at 720p)
Please note, the VR implementations are not currently optimised and not ready for testing at this time.
Livestream recording with Producer Samantha Marsh talking about Odyssey's Starports: Twitch, YoutubeSandra Marsh Q&A Quick Notes[link] [comments] | ||
Frontier: Alright guys, we're releasing the alpha for you to playtest. Me, an intellectual: Posted: 30 Mar 2021 09:43 AM PDT | ||
After all these years it's finally happened Posted: 30 Mar 2021 01:30 AM PDT | ||
Got bored whilst waiting for Odyssey to download yesterday, so i painted my Krait Phantom. Posted: 30 Mar 2021 07:59 AM PDT
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Finally a solution to the Apex problem Posted: 30 Mar 2021 04:32 AM PDT
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Posted: 30 Mar 2021 07:23 AM PDT | ||
Can we please add these informations to the mission panel? Posted: 30 Mar 2021 06:46 AM PDT
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Posted: 30 Mar 2021 09:48 AM PDT | ||
Interviewing an Odyssey Settlement Guard Posted: 30 Mar 2021 10:19 AM PDT | ||
Check out my Star Citizen cosplay. Posted: 30 Mar 2021 12:46 PM PDT | ||
Odyssey new ship shields comparison. Posted: 30 Mar 2021 08:37 AM PDT | ||
Odyssey has updated ship explosions and VFX, here's a comparison. Posted: 30 Mar 2021 08:17 AM PDT | ||
The sheer SIZE of the Type 9 is insane Posted: 30 Mar 2021 08:46 AM PDT
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Odyssey - So the game finally clicked for me last night Posted: 30 Mar 2021 03:38 PM PDT I'd been getting pretty frustrated with the loop of 'get in Apex, wait forever, reach settlement, die immediately', and I almost stopped for the night, maybe even till the next Alpha phase. But... I exercised some patience, made some informed decisions, and did one last mission. This is what happened. Got the Maverick suit, which is pretty much required for doing anything interesting on foot. Remembered to bring extra batteries, because I knew I'd be using my tools a lot. Picked an 'find item at empty settlement' mission, but expected to find hostile NPCs there, so I also bought the biggest assault rifle I could find. I touched down on the planet, and immediately went into scout mode. It was pitch black on the surface, so I looked for any enemy NPCs flashlight beams. Sure enough, their flashlights gave away their positions. Using the rooftops to my advantage (night + lowgrav + jetpack = I'm the goddamn Batman) I easily crept up on a couple of them, then zapped them with the overcharged Energylink. Bam, instant silent takedown. Kills your suit battery, but that's what the extras are for. Long story short, the rest of the session was me playing cat-and-mouse with the enemy squad. They eventually spotted me, so I had to use my wits to get around their flanks and away from their killboxes. Ran out of ammo and batteries pretty frequently, so stumbling across refill boxes for both saved my ass multiple times. One by one, I whittled down their numbers until the whole squad was dead, gaining relatively hefty bounties for each kill. I never did find the item that the mission required, and soon ran out of suit battery searching for it, and soon after that ran out of oxygen. Side note: Dying of cerebral hypoxia in this game is, quite frankly, terrifying, and I do/don't recommend trying it. So I failed again. The difference was that this time I actually had fun doing it. It felt fair. It felt like something happened in a universe with a story, not just a player in a video game fucking up a mission. And this is only the "alpha". Anyways, stick with it, I guess. I know everyone's got their issues with the current phase, and a lot of it is legit criticism, but for me, this single experience justified my alpha purchase, and as long as 1.0 delivers more of the same, it'll probly stay that way. [link] [comments] | ||
Odyssey vs. Horizons up close ship comparison (DBX & Anaconda) Posted: 30 Mar 2021 09:39 AM PDT | ||
Played as a kid and still playing 30yrs later Posted: 30 Mar 2021 02:43 PM PDT | ||
I see it now, I get it..... Ooooo frontier what have you done? Posted: 30 Mar 2021 01:18 PM PDT OK so the first 8 missions I failed and died...... I got annoyed. Then I looked at it again, and changed my mindset. My suit is a Sidewinder, I'm not taking my Sidewinder into battle, I never did when I started. When I started I did my delivery missions, got some bank, and moved up.... Cobra... Vulture... Python.... Conda.... Corvette. That's what I'm doing now. I'll deliver stuff and then I'll do some stuff in abandoned settlements, I'll get better, stronger, faster and harder and then I'll go back....... Ooooo ill go back and they will know my name. [link] [comments] | ||
To the Newbie who mined Osmium and sold to my Carrier Posted: 30 Mar 2021 09:54 AM PDT You saved me from having do one of my least favorite tasks in the game, thank you kind soul! ...But, I hope my max price buy order didn't make you think mining more Osmium was a good idea for money in general. If you're reading this post and you sold 40 Osmium to a carrier over three separate runs, let me know! I'm happy to help you get more CR for your time. Carrier name was Heart Of The Tempest. o7 CMDRs! [link] [comments] | ||
...Because they're not in this alpha phase? Posted: 30 Mar 2021 06:17 AM PDT | ||
Posted: 30 Mar 2021 08:45 AM PDT
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Posted: 30 Mar 2021 05:11 PM PDT
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Friday night after the bars have closed... taxi queue Posted: 30 Mar 2021 12:50 PM PDT
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My favourite comment in our discord Posted: 30 Mar 2021 02:32 AM PDT
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If Jaques isn't the bartender of, well, Jaques Station, i'm gonna space David Braben. Posted: 30 Mar 2021 09:35 AM PDT | ||
"In a single star system to maximise player interaction." Player interaction: Posted: 29 Mar 2021 04:31 PM PDT | ||
[Odyssey] Arthur confirms on stream that Carriers currently NOT getting social hubs Posted: 30 Mar 2021 09:44 AM PDT He also stressed that the Alpha is a part of the development lifecycle designed to get player feedback, and big changes like this are best registered early. So with that in mind, here's my use case for why I'd like to have a social hub model for Carriers, even if it's not at launch. - I'd like to be able to hand in my genetic findings from on-foot exploration whilst out in the black ^ These are all services I'd happily maintain on my carrier for my own convenience, and for my squadron friends. v These are my pipe-dreams - I'd like to have the local factions' mission givers be represented here (with a fallback of hand-in to a the appropriate starport if the CMDR moves their carrier) Regardless of what form it takes, I strongly want to see the biggest game-changing component of Vanilla/Horizons/Beyond be integrated with Odyssey. And I'd like to make that a prominent point of discussion here and on the forums so the Dev teams hear us, and make it a priority for future content patches. [link] [comments] |
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