Elite Dangerous [DAILY Q&A] Ask and answer any questions you have about the game here! |
- [DAILY Q&A] Ask and answer any questions you have about the game here!
- Been playing ED since it originally launched, but this make me giggle and bounce in excitement like a little kid with a new toy on Christmas Day: Seeing my friend moving left and right on the windows of the Concourse while I attempt to dock.
- Concourse flythrough
- After 560hrs of playing the game, I finally made the pilgrimage to the galaxy's anus...
- Some of the views in Odyssey are amazing...
- A nebula, a star and a white dwarf walk into a bar and...
- A few days ago someone posted this beautifull screenshot and i decided to try and make it even more interesting. So here's my shot! Tell me what you think!
- Can we please have a shipyard at every ship engineer location?
- Pilots Trade Network - The Booze Cruise Part 3 - The Rise of Dread Pirate Steve - 06 Jun 3307
- cmdrs I send greetings from the depth of space
- Took a little over 3 years but finally got my Triple Elite! I've never been so thrilled over a Decal and a box of text
- Did I find a cloaking device?
- Odyssey exploration gameplay should have done more with Geology
- Material rewards for Odyssey quests STILL bugged (video proof). Very frustrating Fdev
- First time visiting California Nebula
- Elite Dangerous VR - Eclips
- Elite Dangerous: Iron Man (G5 Bazooka Meme Build)
- Been playing for several months now and I've gone on exploration trips before, but heading to Colonia and then Sag A* for the first time now. Some screenshots of the trip so far!
- 2 million credits reward for transport and it's just one jump away?? SWEET!
- FDev, please keep Horizon the way it is...
- Look up at the sky... It burns...
- Integrate Odyssey more into the missions.
- New planetary terrain generation is amazing
- Oh the possibilities when this gets fully optimized...
- Cyberpunk vibes in ED
[DAILY Q&A] Ask and answer any questions you have about the game here! Posted: 06 Jun 2021 08:50 AM PDT Greetings, Commanders! This is the Daily Q&A post for /r/EliteDangerous If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here! Please check new comments and help answer to the best of your ability so we can see this community flourish! Remember to check previous daily Q&A threads and the New Q&A FAQ. Wiki • Career Chart • Lore (Brief) • Thargoids • Sagittarius Eye Magazine • The Elite Squadron [link] [comments] | ||
Posted: 06 Jun 2021 01:09 PM PDT
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Posted: 06 Jun 2021 01:31 AM PDT
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After 560hrs of playing the game, I finally made the pilgrimage to the galaxy's anus... Posted: 06 Jun 2021 05:34 AM PDT
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Some of the views in Odyssey are amazing... Posted: 06 Jun 2021 08:30 AM PDT
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A nebula, a star and a white dwarf walk into a bar and... Posted: 06 Jun 2021 07:17 AM PDT
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Posted: 06 Jun 2021 11:13 AM PDT
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Can we please have a shipyard at every ship engineer location? Posted: 06 Jun 2021 05:50 AM PDT Would make engineering multiple ships a little less tedious. It's like having a car tuning shop with no yard to park all the cars they're working on. It seems weird. [link] [comments] | ||
Pilots Trade Network - The Booze Cruise Part 3 - The Rise of Dread Pirate Steve - 06 Jun 3307 Posted: 06 Jun 2021 04:09 PM PDT
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cmdrs I send greetings from the depth of space Posted: 06 Jun 2021 07:44 AM PDT
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Posted: 06 Jun 2021 07:47 AM PDT | ||
Posted: 06 Jun 2021 04:25 AM PDT
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Odyssey exploration gameplay should have done more with Geology Posted: 06 Jun 2021 09:50 AM PDT So earlier ( https://reddit.com/r/EliteDangerous/comments/nkn4e7/odysseys_suits_could_have_done_more_with_the/ ) I had a post about some ideas I wanted to get out of my head, and right now some of the notions about geological exploration in Odyssey I passed over have percolated sufficiently through my brainsponge to maybe be worthwhile sharing. So... Geology. Was a major feature of horizons and has been changed in Odyssey. Probably the change is more immersive, but from a gameplay standpoint, it's a straight downgrade making an already bad grind for raw materials even more terrible. So... Part of this is making some assumptions on the changes to raw material spawning in Odyssey being 1) intentional, 2) consistent, persistent and here to stay, and 3) having materials spawn on the surface according to their abundance in the planetary composition (meaning G2+ raw material spots should be on every planet, just increasingly very hard to find by random chance the higher grade (and rarer) the material). And also giving players some tools to deal with that other than brute force, raw RNG and sheer bloody mindedness. In the absence of a proper tool being modeled and added to any of the suits, let's allow the Gene scanner to sample geological features. Or maybe the arc cutter? Both? Anyway, same drill as with life: Scan it, get a codex voucher for doing it (like scanning it with a composition scanner), and a sample. Geo samples can be handed in to Vista for a small payout - say they're cooperating with a mining company for this, or something - if FDev wanted to be Extra maybe switch some of the Vista vendors for the mining companys vendors while offering the same services, for some more variety in concourse interiors. You only need one sample to get a payout for geology, though it'd be small. You'd also get a progress bar and you'd need to fill it with different samples from all over the planet to get a full geological profile of the planet, which would be worth loads of credits, but also have another other utility for you, and for other players you choose to share the information with: Raw materials. When you collect a sample, it'd say [Feature - Material] so Nitrogen-ice fumarole - Sulphur. Or the like. The material is what you'd get if you shot at a minable with the srv. And it's what matters for the progress bar - so if the planet composition is 22% sulphur, that's 22% on the progress bar. The credit payout would be per material with the higher grade ones being worth lots, and lower grade ones being pocket change. But once you've got a sample, open up the planetary map and check the filters (and yeah - that should be a thing too, don't get me started), you now have a filter: Geological/Materials, which shows the planet highlit in two colors now you've got one sample: In this case, Sulphur, and Other, with sulphur covering a bit less than a quarter of the planet that's not devoid of features to sample. So you place a marker on the planet map (why is this also not a thing!?) and fly over to somewhere that's "other". Land, find a geological feature, and take a sample. Nitrogen ice-fumarole - Iron. Your map filter now shows three colors, Iron, Sulphur, Other. Progress bar is more than halfway done 2 of ?? materials, but these are the common elements. And thus you'd work your way down through the common mats, to the less common ones, to the outright rare ones, gradually filling in the map and progress bar, and noting down the locations of higher grade materials spots. Complete set of samples can be sold for lots of credits, but also shows you where on a planet you can collect (almost?) every material that shows up in the planets composition. Hell, even if it's just a simple map filter only viewable from orbital cruise or above, that divvies the planet up into "sampled" "not sampled" and "nothing worth sampling" would allow players to find stuff if they put in the work (and take notes on locations for the rarer stuff). [link] [comments] | ||
Material rewards for Odyssey quests STILL bugged (video proof). Very frustrating Fdev Posted: 06 Jun 2021 01:04 PM PDT
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First time visiting California Nebula Posted: 06 Jun 2021 01:25 PM PDT
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Posted: 06 Jun 2021 03:16 AM PDT
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Elite Dangerous: Iron Man (G5 Bazooka Meme Build) Posted: 06 Jun 2021 01:37 AM PDT
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Posted: 06 Jun 2021 02:20 AM PDT
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2 million credits reward for transport and it's just one jump away?? SWEET! Posted: 06 Jun 2021 01:54 AM PDT
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FDev, please keep Horizon the way it is... Posted: 06 Jun 2021 05:17 AM PDT Dear FDev, for the love of god, please keep Horizon as a separate mode the way it is right now. You can fiddle around on Odyssey, delay patches or never finish it all, but please do not take Horizon away. I really, really like Elite and I will keep playing it; maybe even buy some ARX, but "updating" it to the Odyssey ligthing and planet generation will just kill Elite all together for me. I can run Odyssey fine, with some fps-drops in settlements, but it just looks, feels and plays terrible (contrast just screwed up, lighting is all over the place and stars look like dots on a wall, jagged edges on night vision becoming the nr. one cause for stage 4 eye cancer in the northern hemisphere, broken UI, bugs over bugs and even more bugs). I will gladly play Odyssey once it is play-worthy, but until then, just let me play Elite in Horizon. Sincerely, a fan [link] [comments] | ||
Look up at the sky... It burns... Posted: 06 Jun 2021 02:07 PM PDT
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Integrate Odyssey more into the missions. Posted: 06 Jun 2021 09:16 AM PDT This game needs to bring Ships, SRV's and On foot into one missions. I want to feel like Odyssey is apart of the main game and not a separate entity . A big way to do this would be to include missions such as assassination missions where you have to meet a contact at an outpost or at a random location on a planet and they would give you details on where to find your target. Or maybe they would ambush you and your target would actually be there. There could also be espionage missions where you need to scan a data port with an SRV which would give you the location of the data you need to steal. Missions that include all three modes would drastically improve the experience and not make you feel like you either accept main game missions or odyssey missions. [link] [comments] | ||
New planetary terrain generation is amazing Posted: 06 Jun 2021 01:48 PM PDT
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Oh the possibilities when this gets fully optimized... Posted: 06 Jun 2021 09:52 AM PDT
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Posted: 06 Jun 2021 12:29 AM PDT
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