Elite Dangerous Is it easy to maintain a carrier if you don't play a lot? Easy! |
- Is it easy to maintain a carrier if you don't play a lot? Easy!
- My exploration ships are finally ready to dive deep in the galaxy core!
- The coolest end to a fight that I remembered to capture
- Its no Beluga but I’m liking it.
- The Stellar Cartographers' Guild invites you to come explore the black with like-minded Commanders!
- They look like vases with ugly red things.
- Just finished a week of optimisation/troubleshooting and finally got some acceptable FPS in Odyssey. Thought I’d offer my findings in hope this helps others.
- Highlights from my trip to Colonia
- Meet the newest ship to my fleet. It's set up for materials gathering and not quite ready yet. The most important that's missing is a name, I'm torn between "The Grey Ghost" and "Graf Zeppelin".
- Best set up for hard points on Federal Gunship? PVE exclusively, needs to work for both bounty hunting and CZs.
- Anyone up for fed grind? Currently there’s a burning station down on Evangelis. And I don’t know if anyone knows but there’s a GAME BREAKING STACKABLE TRADING MISSIONS out there. And I have a fleet carrier and will help you out!
- I think I've been bit by the explorer bug
- Krait or wrong: here she goes with the last bit of Tellurium needed for her FSDV1
Is it easy to maintain a carrier if you don't play a lot? Easy! Posted: 18 Jan 2022 04:57 AM PST o7 Commanders. Once you have bought a carrier in the minimum configuration (5 billion), do you need from 5 to 8 million per week to maintain it? Is it a lot or a little? Few. All you need is a truck that will allow you to trade Agronomic Treatment. You jump to the system where you buy cargo at 3-4-5k per ton. Fill for example 5-6 thousand tons of cargo. Then you jump to the system where you can sell it for 28-29k per ton. And unload your carrier. I use a cutter without a shield, which allows me to transport 784 tons at a time. Depending on the relative position of the base and the carrier, each loading or unloading operation will take up to 10 minutes. As it is right, you will even spend less time, it is doubtful that more time. The price gap for Agronomic Treatment is generally 3k buy and 31k sell, but in this case you will compete with other carriers. Option 5k-29k is generally trouble-free. Profit per all operation - (29000-5000)*5000= 120,000,000. That's enough to pay 8 million for a carrier for 15 weeks. Almost 4 months. The time you spend on the operation if you use the cutter without a shield is one evening. 15 minutes to jump to the system, an hour and a half to load, 15 minutes to jump to the system where you will sell and an hour and a half to unload. That's all - for 15 weeks you are free to do whatever you want. Spend a weekend on this and you can forget about carrier money for a year. [link] [comments] | ||
My exploration ships are finally ready to dive deep in the galaxy core! Posted: 18 Jan 2022 02:48 AM PST
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The coolest end to a fight that I remembered to capture Posted: 18 Jan 2022 01:33 AM PST
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Its no Beluga but I’m liking it. Posted: 18 Jan 2022 01:09 AM PST
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The Stellar Cartographers' Guild invites you to come explore the black with like-minded Commanders! Posted: 18 Jan 2022 04:34 AM PST
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They look like vases with ugly red things. Posted: 17 Jan 2022 10:19 PM PST
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Posted: 18 Jan 2022 02:54 AM PST Just want to thank my fellow redditors for helping to get my Odyssey game looking and running to a level I'm pleased with. Spent a week running tests/benchmarks, scrolling through guides and youtube vids and certainly wasn't as easy a transition from Horizons to Odyssey as I would have liked, but well worth it. Most of my troubles were around getting rid of those horrible jaggies without having supersampling at a high number (ran 1.75x in Horizons which sorted most of the worst jaggies but I couldn't get away with this in Odyssey). Thought I'd share what tweaks I did that made the biggest difference:
Results On-Foot tutorial
On-Foot in general
In space
Specs:
Hope this helps anyone else having trouble finding that holy grail of the fps to visual fidelity balance, whilst also tackling the anti-aliasing issues! Looking forward to probably never walking around stations or planets and just flying around in space like I did in Horizons! 😊 [link] [comments] | ||
Highlights from my trip to Colonia Posted: 17 Jan 2022 08:26 PM PST
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Posted: 17 Jan 2022 10:51 PM PST
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Posted: 18 Jan 2022 12:21 AM PST Essentially the title. I'm considering either all Multicannons, or all MC with Cannons on the size 3 and size 1 slots to try and shred larger ships. [link] [comments] | ||
Posted: 17 Jan 2022 11:33 PM PST You can get that rank in no time boi. Let me elaborate, so this stackable mission asks you to get a range of items like robotics and power generator. Which if you do it the normal way could take a little bit of a time, but still the fastest method out of any methods in the bubble. BUT, imagine with the help of a fleet carrier which been hoarded by those items, 26ls away…. Yup! 20 stacked up missions 26ls away with a minimum of +++ rep per mission. FC Warmonger in Evangelis guys! Meet you there! [link] [comments] | ||
I think I've been bit by the explorer bug Posted: 17 Jan 2022 07:56 PM PST
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Krait or wrong: here she goes with the last bit of Tellurium needed for her FSDV1 Posted: 17 Jan 2022 07:10 PM PST
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